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Why Assassins Creed in Colonial America doesn't make sense
http://uuddlrlrba.co.uk/forum/viewtopic.php?f=38&t=7155
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Author:  Terradude [ Sat Mar 03, 2012 3:38 am ]
Post subject:  Re: Why Assassins Creed in Colonial America doesn't make sen

>not just running around flinging money to cause masses of peasants to obstruct the guards' paths
You guys really don't understand how to play these games.

Author:  HGW XX/7 [ Sat Mar 03, 2012 8:56 am ]
Post subject:  Re: Why Assassins Creed in Colonial America doesn't make sen

Climbing the nearest object gets you away about 99% of the time. Easiest solution considering the climbing is basically autopilot anyways.

Author:  Joe [ Sat Mar 03, 2012 10:56 am ]
Post subject:  Re: Why Assassins Creed in Colonial America doesn't make sen

He's right, it doesn't matter how many ways tere are to get away, if I can just climb a building to do it, I will. If a game can't naturally cause variance and I have to consciously think, I won't take the easy way out here, I'll try something different, then the game is doing it wrong.

Author:  Smokey [ Sat Mar 03, 2012 7:29 pm ]
Post subject:  Re: Why Assassins Creed in Colonial America doesn't make sen

You guys do realize how easy it is to get away from the guards on foot, right? Run a bit, go around a corner, and just park yourself on a bench 'til the heat is off?

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